margarita

Mort was standing right next to the warrior and looking at him. The distance between them was too big to attack unpredictably and too short to escape. It was clear that in front of him was an experienced and brave soldier. He was tall with broad shoulders and strong muscled arms. The hilt of the warrior’s...
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An old heavy oak door made a long creaking noise releasing Hoorse outside into the cool night. He stopped just for a moment at a doorstep and took a look at the street, which was barely lightened with lamps. It was empty and only loud singing of cicadas was breaking the silence. The clumsy trader stepped...
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The time has come to tell you about another race in UnnyWorld, called Isna. It is related to and originates from the water mages Akia. Unlike the latter creatures who use the power of life contained in water to cure others, they mastered the water flow to freeze it. That’s why everybody calls them ice...
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Good day, dear friends! Today we’re telling you about one of incredible characters you will be able to pick up in our game – Yoji. He is very cute and nice, but don’t be tricked by his appearance, because he possesses an immense power of fire. This ancient power brings tremendous destruction and at the...
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Howdy! Today, as we promised you, we continue telling you about our incredible cross-platform MMO game. We’re also talking about dungeons, guilds, ratings and chats. So, it’s obvious that all MMO games are meant to be social and viral. Our game isn’t an exception. For all players we implemented
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It has never been a secret that one of the key components of a good game is the level design. Today, our game designer Pavel is willing to tell you about rules we’re using for the creation of levels for our UnnyWorld.
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So what is UnnyWorld like? Unny is a far galaxy which lies on the edge of the Universe. A special source of magic energy called Aqvium makes this place extremely special. Aqvium is so powerful, that it is widely used as fuel for different machines like: elevators, furnaces and ships’ engines. Enclosed in a crystal,...
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As it was said in the second article, the idea of our game was to convey the competitive spirit of dynamic battles on mobile platforms. Unfortunately, screen buttons couldn’t allow us to do that so we thought of a gameplay where you control your character’s skills using finger gestures. We really wanted people playing on...
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